This is an implementation of two dimensional fluid simulation in WebGL based on the Real-Time Fluid Dynamics paper by Jos Stam. Move the cursor around to disturb the fluid or press to inject density at a given point. Source code here.
This is an implementation of two dimensional fluid simulation in WebGL based on the Real-Time Fluid Dynamics paper by Jos Stam. Move the cursor around to disturb the fluid or press to inject density at a given point. Source code here.